Being passionate about designing pleasant experiences for users through not just effective but memorable and desirable designs, I adopt a user-centered approach to study behavior and help create intuitive solutions that simplify life. My broad work experience is in the domain of Human-Computer Interaction, social impact, wellbeing, and assistive devices.
Currently, a doctoral Candidate at the Empathic Computing Lab within the University of Auckland under the supervision of Prof. Mark Billinghurst, and Associate Professor Suranga Nanayakkara. My research area involves techniques to recognize user context-relevant emotions in Virtual Reality using biosensors such as brainwaves, skin conductance, heart rate variability, and pupil responses. I intend to investigate the user experience, presence, and immersion augmentation through emotion-adaptive Virtual Environment-Human interaction.
The University of Auckland
Feb 2019 – Present – 2 yrs 10 monthsAuckland, New Zealand
A Ph.D. candidate at the Empathic Computing Laboratory at the University of Auckland. My research work revolves around emotion recognition and environmental adaptation in VR using physiological sensing and contextual information
Google - Contract
Apr 2018 – Nov 2018 – 8 monthsGurgaon, India
As a Researcher working in the Search Social Impact team within Google Search product, I supported User Experience Research efforts across various social impact areas in India such as Education, Civic, and Health.
Ducere Technologies Pvt. Ltd.
Nov 2015 – Apr 2018 – 2 yrs 6 monthsHyderabad, India
Engaged closely with the stakeholders, conducted user research, performed requirement analysis, designed hardware and software interactions, developed lo-hi fidelity prototypes by following user-centered design process.
Human Interface Technology Lab NZ
Jul 2014 – Jul 2015 – 1 yr 1 monthChristchurch, New Zealand
Conducted ethnographic research, designed, prototyped, and evaluated emotion sharing application. After contextual inquiry, designed & developed AR-based prototypes for Earthmoving vehicle controller, warehouse navigation.
Jun 2012 – Jun 2013 – 1 yr 1 monthHyderabad, India
Designed LeChal, a haptic shoe for the visually impaired, to bring user-driven innovation to the shoes. Lead a team responsible to explore more interactive applications of the existing product.
Diabeto (Acquired by Livongo)
Jan 2012 – Jun 2012 – 6 monthsMumbai, India
Designed hardware interaction, developed prototypes, interfacing of Diabeto with existing Glucometers. Contributed to the development of the product and interfacing with the android application
TA, DES 243: Designing Assistive Technologies
Jul 2021 – Nov 2021 – 1 semesterAuckland, New Zealand
SIGGRAPH ASIA 2019, Brisbane
MeasureCamp 2019, Auckland
Semi-Permanent 2019, Auckland
TEDx Christchurch 2014, Christchurch
SIGGRAPH ASIA 2021, Tokyo (To present in December)
Auckland Bioengineering Institute Fundraiser, Auckland
International Biomechanics Day, Auckland
CHI 2020, 2021, 2022
IEEE VR 2021, 2022
VRST 2019, 2020, 2021
IEEE Transactions on Visualization and Computer Graphics (TVCG) 2021
Journal on Multimodal User Interfaces 2020
ACM Transactions on Computer-Human Interaction 2021
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LinkedIn or reach me out at hello [at] kunalgupta [dot] in.
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